Wednesday, June 17, 2009

Final Model - Photos 3

Kitchen/living area and sunken bedroom/bathroom.

Private box protrusion.


Private, discrete opening facing blank wall.

Roof light over sculpture works

Could not get an interior shot of the picture half of the entertainment space, although this is the light opening for it.


Outdoor entertaining and spillover onto storage roof.

"Softening" the boundary between site and public car park. Pedestals can be used to display artworks.

Small gradient in stairs to ease visitors out of the site and back into the city. Can also be used to display works.

Two sculptural staircases were created to the rear of the site, one to interact with the large open public space (car park) and the second to allow for the display of artworks (murals, sculptures…) in a large, sunny space.

Sunday, June 14, 2009

Final Model - Construction

Comments BELOW each photo:


Entrance stairs, building up the site.


"Sculptural" staircases.


Gluing the laminate-type structure.

Building 1.

Building 2.
Construction of stairs.

Wednesday, June 3, 2009

Concept 2

The first scheme was undoubtedly too explicit and complex. It needed to be simplified and completely reworked.

The foundation however was set, with the decision to have three separate buildings serving different programmatic requirements. This added to the street metaphor and the meandering of passer-by’s through the site (like pedestrians exploring shops along King Street).

The second draft model show’s the massing of the buildings similar to the final scheme.



The first building (closest to King Street) serves as a gallery space for both small and large artworks – two levels for small art works with “peep hole” windows for lighting artworks on the opposite walls, the intention here was that passer-by’s didn’t have to enter the building to view the artworks, rather they would be enticed in. The gallery for large artworks is a double height space with a large opening facing the central courtyard.


The second building serves as a shop and storage. The shop is a single storey, with the storage “overlapping” it’s roof. The storage space was located closest to the laneway for easy delivery and pick-up of goods.


The third building contains the workshop (ground level), kitchen and living (first level) and entertainment space (second level). The entertainment space has a spill over external area connected to the roof of the second building allowing views to the courtyards below and artworks that may be on show there.


A generous sized path was allowed (similar to an alleyway) to create a restful/calming ambience (as opposed to the congestion and hustle and bustle of king Street) which “weaved” through the site. The central section would have elevated walls to cater for large graffiti art works.



Wednesday, May 27, 2009

Concept 1

Following on from the street metaphor, I developed the idea of the interweaving of paths, similar to that of a city’s roads. From the gallery’s network of corridors, including “intersections” and “roads”, to the positioning of three independent buildings with implied linkages.


Monday, May 25, 2009

Musee de Jeu de Paume



  • similar shape --> layout
  • materiality - sandstone and glass
  • lighting design

Sunday, May 24, 2009

Building Development



Colour code:

Red = public places, entrances to site
White = White gallery
Blue = Street/external gallery
Green = Sculpture courtyard
Black = Black gallery
Yellow = Apartment

White gallery: open, glass, displaying paintings, large artworks
External gallery: displaying graffiti artworks on walls
Black gallery: small rooms, maze-like, controlled lighting, displaying small artworks

Basically, two buildings with different characters (perhaps joined at second/third level) displaying different types of art bordered by “streets” displaying graffiti art.

Trying to figure out where to put all the other spaces – storeroom, shop, workshop (to be intermingled with gallery spaces).

Put the apartment at the northern end as the site is quite narrow there 6000mm, other functions possibly wouldn’t work there, and making an apartment 3000mm wide should be fun.

Gallery of Modern Art, Queensland

A VERY interesting case study I found which has significant relevance to my intended scheme...

http://www.architecture.com.au/awards_search?option=showaward&entryno=2007040381

http://www.architectus.com.au/index.php?page=102

“…embodies the ideals of enhanced public connection and accessibility to art and its architecture.”

“…‘urban pavilion', which encourages people to approach and engage with it in various ways.”

“The junction of the ‘white box' gallery is expressed with lightness and openness — which contrasts with the darkness and intimacy of the ‘black box' cinémathèque.”

“Fifteen gallery spaces have their own particular character and function. Each differs in scale, material and use of light.”

“The flexibility of the overall structure accommodates contemporary art's variable nature.”